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Harness Engineering: Delegating the Whole Development Loop — Part 1 of 2

Ryan Lopopolo’s experiment began with a constraint: write none of the code himself. Part 1 follows the resulting work on builds, observability, review, and Symphony’s agent orchestration—and the human attention those systems still require.

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High Taste Testers: Making AI Assistants Useful in Practice

A roundtable on local tools, fast decisions, human review and the permissions that shape everyday assistants.

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Hiring AI Engineers for the Work Between Models and Users

Elicit’s approach combines software engineering, curiosity about model capabilities, and product judgment about when to recover, experiment, or report a failure.

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How AI Moats Accumulate: Glean, Anthropic, and OpenRouter

From enterprise search to coding agents, durable advantages depend on integration work, product habits, research progress, and the judgment needed to use the results.

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How Claude Plays Pokémon: Tools, Memory, and the Long Game

Pokémon exposes the gap between choosing a goal and reliably acting on it—and makes improvements in long-running agents visible.

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How Computer-Use Agents See, Act and Recover

Ari Weinstein and Nikunj Handa explain the interface and API choices behind faster agents, and where their limits remain.

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How Dyna Teaches Robots to Work Beyond a Demo

Jason Ma explains human-video pretraining, robot demonstrations, and the hardware and workflow decisions behind Dyna’s physical agents.

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How NotebookLM Was Made

From asking questions of a textbook to generating two-person audio discussions, NotebookLM’s development joined model capability with editorial judgment—and a deliberately simple interface.

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How Runway Turns Video Generation Into an Interactive World

Inside WorldPrompt, real-time diffusion, robot simulation, and the limits of predicting what happens next.

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Humanloop and the engineering of a feedback loop

From selecting wind-tunnel experiments to evaluating generative applications, Humanloop’s story follows a changing bottleneck: turning model behavior into evidence a team can act on.

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ICLR 2024, Part 1 of 4: Learning Representations, Compression, and Control

Part 1 follows the VAE retrospective, Würstchen’s compressed image generation, concept-based controls for diffusion, the compression argument for unsupervised learning, and the opening of Christian Szegedy’s adversarial-examples retrospective.

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ICLR 2024, Part 1 of 5: Finding the Tasks Agents Still Cannot Do

Part 1 follows the path from rebuilding an NLP course after ChatGPT to web agents, social evaluation, code optimization and the compute constraints shaping academic research.

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